#include
#include
Struct node
{
int info;
struct node *link;
}*front,*rear,*newptr,*save;
main()
{
int ele,opt;
void insert(int);
int delete(struct node*);
void display(struct node*);
rear=NULL;
front=NULL;
while(1)
{
printf("\n Main menu ");
printf("\n\t1. Insert");
printf("\n\t2. Delete");
printf("\n\t3. Display");
printf("\n\t4. Exit");
printf("\n Enter ur choice");
scanf("%d",&opt);
switch(opt)
{
case 1:
printf("\n Enter element to insert");
scanf("%d",&ele);
insert(ele);
break;
case 2:
ele=delete(front);
printf("\n Deleted element=%d",ele);
break;
case 3:
display(queue);
break;
case 4:
exit(0);
break;
default :
printf("\n Wrong choice");
break;
}
}
}
void insert(int ele)
{
newptr=(struct node*)malloc(sizeof(struct node));
newptr->info=ele;
newptr->link=NULL;
if(rear==NULL)
{
rear=newptr;
front=newptr;
}
else
rear->link=newptr;
}
int delete(struct node *front)
{
int ele;
if(front==NULL)
{
printf("\n queue is empty");
return(0);
}
else
{
ele=front->info;
if(front==rear)
{
front=NULL;
rear=NULL;
}
else
front=front->link;
return(ele);
}
}
{
save=front;
while(save!=NULL)
{
printf(“\t%d”,save->info);
save=save->link;
}
}
Output:
Main menu
1. Insert
2. Delete
3. Display
4. Exit
Enter ur choice1
Enter element to insert424
Main menu
1. Insert
2. Delete
3. Display
4. Exit
Enter ur choice3
424
Main menu
1. Insert
2. Delete
3. Display
4. Exit
Enter ur choice2
Deleted element=424
Main menu
1. Insert
2. Delete
3. Display
4. Exit
Enter ur choice4
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